Zelda Ocarina of Time 3D
Zelda Skyward Sword for Wii

Fire Temple Walkthrough with Keys for Zelda 3D (Master Quest)

Note: This walkthrough is for the Master Quest of Zelda: Ocarina of Time 3DS. If you want to see the normal dungeon, go to Zelda Ocarina of Time 3D Fire Temple Walkthrough.

NOTE: This temple requires Din's Fire.

Once you arrive in the Fire Temple, head to the north through the left door. In this room, kill the Like Like enemy and a chest will spawn. If you lost the Hylian Shield due to the Like Like, the chest will contain a Hylian Shield, rather than the Blue Rupee it would normally contain. Anyway, after you open the chest, exit the room. Now, climb up one of the rails on either side of the stairway, as fire comes up if you try and climb the stairs manually.

Once you are on one of the rails, walk onto the stairs and then head north to where the three statue faces are. Once there, use Din's Fire to burn the two statue faces that are not lit. Once that is done, quickly run south, back to the center of the stairs and use Din's Fire again; this will lit the two torhces on each side of the stairs. When this is done, the door to the left of the statue faces will open, so enter it. In this area, you'll encounter Darunia. He will go on to fight Volvagia and then you regain control. When you regain control, jump to the platform to the east. Then, use the Hookshot and Hookshot to the black and white target on the platform there. When you reach the other platform, look up and you should see several tiers; jump up to the highest one and roll against the wooden crate to break it.

Once the wooden crate at the very top tier is broken, a torch will be revealed, so drop down to the middle tier and then use Din's Fire to light the two torches in the room. Once they are lit, jump back to the highest tier and then shoot an Arrow through the lit torch to the other unlit torch on the platform across from you (It is just west of the boss room.). If you do it before the two torches you lit with Din's Fire dissipate, the cell in the area will be opened, so head to the other side of the room, and go inside the cell. When you are in the cell, open the chest for a Small Key. Once you have that, exit this room. Back in the main room, take the door to the east of the one that contained the Like Like in the beggining of the dungeon.

In this room, defeat the Keese enemy and the two Stalfos enemies. When you defeat those enemies, the door to the next room will unlock, so go through it. In this next room, five pieces of tile from the floor will attack you. All you have to do is deflect them with your shield to destroy them. When the floor tiles are all destroyed, approach the Iron Knuckle beside the pillar and hit him with your sword to start a fight with it. There are several Fairies in this room in the various jars in the room, so use them if you need them, as the Iron Knuckle takes away a tremendous amount of health from you. Once the Iron Knuckle is defeated, head through the door, into the next new area. In this room, you'll have to fight the mini-boss of the dungeon, which is the Flare Dancer enemy. Read the Enemies section to see how to win against this mini-boss.

Once the Flare Dancer is defeated, open the chest that spawns for the Megaton Hammer! Once you have the Megaton Hammer, head through the door that you have not been through yet, into the next new room. In this room, hit the rusted switch with the Megaton Hammer. This will open the two cells in the room, so talk to the Goron to free him. Once the Goron is freed, open the nearby chest for the Dungeon Map! When you have the Dungeon Map, head through the door to the north of where the Goron was, and you'll be back in the main room of the temple. Back in the main room of the temple, jump onto one of the side rails and then head onto the stairs, and then finally head to east of the three statue faces, to the blocks stacked on top of each other. When you reach the blocks, break them all using the Megaton Hammer.

Once the blocks are out of your way, head through the door, into the next new area. In this next room, jump across the platforms to the left until you reach a door. When you reach the door, head through it and in the room is a rusted switch. Pound the rusted switch with your Megaton Hammer and the cell will open, so talk to the Goron to free him. When the Goron is freed, kill the Gold Skulltula behind where he was, then claim its token. Now that you have all that, exit this room. Back in the previous room, head to the right side of the room and jump across the platforms until you come to a moving platform. When you do, jump on it, and when you can, use the Hookshot on the unlit torch on the platform above.

When you Hookshot to the torch, you will notice a weird section of the wall. Bomb it and enter the room. Inside is a Goron inside a cell! To unlock the cell, use Din's Fire, as it will light the unlit torch in the room. Once the cell is open, talk to the Goron to free him. Once the Goron is freed, open the chest in the cell for another Small Key. When you have that, exit this room completely. Back in the previous room of the temple, light the nearby torch with Din's Fire. Once the torch is lit, head to the other side of the room and jump on the various platforms until you reach one that elevates. When you reach that one, jump into the alcove with the jar. Inside there is a torch, so use Din's Fire to light it. Once this torch is lit, the door to the next room will open, so jump onto the platform in the lava below the platform and Hookshot to the black and white target on the platform with the door. When you reach the door, enter it, into the next area. In this area, destroy the flying floor tiles by using your shield.

When all the floor tiles are destroyed, Hookshot to the Boss Key chest and then open it for the (Obviously) Boss Key! Once you have acquired the Boss Key from the chest, Hookshot to the lit torch in the center of the room, then exit the room. Back in the previous room, head across the platforms in the room, then onto the bridge. When you are on the bridge, cross it and open the door with your Small Key. In this next room, slide down the board-like obstacle and then climb the chained wall. Once you climb the chained wall to the top, jump onto the platform and then jump to the block when it elevates to the bottom. Once you are on the block, ride it up to the second floor of the temple!

When you reach the second floor, head through the door, into the next area. In this area, jump onto the platform to the left, then make your way up to the unlit torch and light it, using Din's Fire. When the torch is lit, a tall black object will appear with a black and white target on it, so Hookshot there. When you Hookshot to the platform with the black and white target, jump onto the black object with the black and white target, then to the platform above you. Once you are on that platform, jump to the one above you and then head to the chained wall, but on the way to the chained wall, a Lizalfos appears! Defeat it, and then climb the chained wall. At the top, drop down and enter the door, into the next room. In this room, head south of where you start and you should see a cell with a crystal switch, as well as wooden crates.

When you spot this, take out a Bomb and then wait till about 1 second before it is about to explode, and throw it to the crystal switch. If done correctly, the cell will open. When it does so, Hookshot to the closest crate. Once you are in the cell, break the wooden crates to get Green Rupees. The leftmost wooden crate contains a chest, so open it for some Bombs. Once you have that, head north of the cell and head to the corner of that area and bomb the weak section of wall there (You can notice it if you look closely enough, or just hit the wall with your sword and it will sound weird.). Once the wall is blown up, head back through the door to the previous room, then enter the room you just came out of again. Back in this room, Hookshot to the closest wooden crate once more, then break the crates and pick up a small wooden box.


When you have that, head to the weak section of the wall that you bomed a minute ago. Once there, step on the blue switch, then place the wooden box on the blue switch to open the door. Enter the door. In this next room, step on the switch to open the cell holding the Goron. Talk to the Goron to free him, as usual. When the Goron is freed, open the chest in the cell for a Small Key. When you have the Small Key, exit this room. Back in the previous room, head to the opposite side of where you are now and there is another weak section of wall there, so bomb it. When this weak section of the wall is bombed, inside is a rusted switch, as well as a Skullwalltula. Ignore the Skullwalltula, but hit the switch with the Megaton Hammer. Once the switch is hit, four black things containg black and white targets appear throughout the room.

Now, Hookshot to the nearby platform that is above you and then Hookshot across the platforms until you come across a platform with a very weird piece of floor. When you do, bomb it, and climb the chained wall into the area below. In this area, break each wooden crate to get several Green Rupees; the crate that is farthest away from the other contains a rusted switch, so hit it with your Megaton Hammer. Now, open the chest in the cell that opened for a Compass. Once you have the Compass, jump to the platform directly to the north of you, and open it with your Small Key. In this next new room, jump across the chained platforms until you come to the one right before the last one. When you do, look up and you will see a wooden crate. Longshot to it. Once you are by the wooden crate, by all means DO NOT break it. Instead, grab one of the smaller crates and then drop down to the caged area below and place the small wooden box onto the blue switch after you step on the blue switch yourself.

When the wooden crate is on the blue switch, Hookshot to the wooden crate up there (That's why I told you not to destroy it.) on the platform above. Then, jump onto the chained platform where the two lit torches are. Once you are on that platform, look up above the caged area and you should see an unlit torch below a golden-colored lit torch. When you see that, shoot an Arrow through the golden-colored lit torch near you, to create a makeshift Fire Arrow. Make sure that you shoot the Arrow to the unlit torch.

When you shoot the unlit torch and it becomes lit, a door will open, so Hookshot to the wooden crate on the platform to the east of the caged area. Once you are on that platform, head through the now unlocked door, into the next area. In this area, head north through the hallway, then enter the door you come to at the end. In this next area (Look familiar from OoT? It should.), ignore everything in the room, but instead of going anywhere, jump onto the nearby Time Block.

Then, jump to the platform above you and then step on the weird face tile and smash it with the Megaton Hammer; it'll go down to the area where Darunia was. When you reach that room, jump to the platform with the boss door, and unlock it with the Boss Key. In the next room, jump to the platform in the lava, then to the middle platform with the holes. You will engage Volvagia.

Volvagia can be quite hard of a boss if you aren't careful. Alright, to defeat him, wait until he pops out of a hole. When he does, use the Megaton Hammer. This will stun him. Now, strike him with your sword, and he will fly into the air and start shooting fire at you. Avoid it. He will continue to fly around, so avoid him. When he emerges from one of the holes again, hit him with your Megaton Hammer. Then, strike him with your sword. Now, Volvagia will start moving around the air, and dropping rocks on you. Avoid those as best you can. Volvagia will continue to pop in and out of holes, as he emerges/reemerges. His attacks, however, remain the same. He will, however, eventually, when he has one hit left, move a lot faster through the holes, so keep that in mind. Aside from that, nothing really to worry about.


Once the legendary, not so powerful Volvagia is defeated, grab the Heart Container, save your game, then enter the blue portal, leading to the Chamber of the Sages.
 
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